GAME DEVELOPMENT

UNITY GAME DEVELOPMENT & AR/VR

A Unity game development company building 2D and 3D games for mobile, PC and web, plus AR/VR apps. Unity and Unreal Engine, multiplayer netcode and store release, as a full build or as a team that extends your own. Netcode and backends engineered for live players, not a single-player demo.

50+
Projects Delivered
30+
Clients
8+
Years of Experience
Game Development
WHAT WE OFFER

GAME DEVELOPMENT SERVICES

Six kinds of game work, from a casual 2D title to a multiplayer backend.

01

2D GAME DEVELOPMENT

Classic and mobile-friendly 2D games with tight controls and hand-made art.

  • Platformers & puzzles
  • Mobile casual games
  • Pixel art & hand-drawn styles
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02

3D GAME DEVELOPMENT

3D games for PC with high-fidelity graphics and physics.

  • High-fidelity 3D art and lighting
  • Physics-based gameplay
  • Open world & linear experiences
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03

VR/AR DEVELOPMENT

VR and AR apps for headsets and phones, including mixed reality.

  • VR headset optimization
  • AR mobile applications
  • Mixed reality experiences
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04

MOBILE GAME DEVELOPMENT

Native and cross-platform mobile games optimized for iOS and Android devices.

  • iOS & Android
  • Cross-platform (Unity)
  • Store submission
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05

MULTIPLAYER & ONLINE

Real-time multiplayer with authoritative servers, matchmaking and the backend behind them.

  • Real-time multiplayer
  • Matchmaking systems
  • Leaderboards & social
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06

GAME ART & ANIMATION

Standalone art services including character design, environments, and animations.

  • Character & concept art
  • Environment design
  • 2D/3D animation
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HOW WE WORK

OUR GAME DEVELOPMENT PROCESS

Five stages from concept to store release, each with a playable build you can review.

1
Concept Development
01

Concept Development

We work with you to turn the idea into a game concept you can pitch. This involves defining the core gameplay mechanics, creating an engaging storyline, and identifying your target audience.

  • Idea Brainstorming: Shape the core idea and what sets your game apart from the others in its genre.
  • Story & Character Development: Write the story and characters players come back for.
  • Game Design Document: Write a game design document covering features, mechanics, art style and technical requirements.
2
2D and 3D Game Design
02

2D and 3D Game Design

We set the art direction and build the 2D and 3D art: characters, environments and UI, in one consistent style.

  • Art Style Definition: Establish a unique visual style and aesthetic that aligns with your game's theme.
  • Asset Creation: Design high-quality game assets including characters, environments, and UI elements.
  • Animation: Keyframe and rigged animation for characters and UI.
3
Game Mechanics & Scripting
03

Game Mechanics & Scripting

We develop intuitive game mechanics and write efficient scripts to ensure smooth gameplay and responsive controls for an engaging experience.

  • Gameplay Mechanics: Design engaging mechanics including combat systems, puzzles, and progression systems.
  • Scripting & Programming: Clean, profiled code in C#, C++ and Python.
  • AI Implementation: Develop intelligent AI behaviors for NPCs, enhancing game dynamics.
4
Level Design
04

Level Design

Our level designers craft intricate levels that offer challenging and rewarding experiences that enhance gameplay and storytelling.

  • Environment Layout: Design levels with strategic layouts that promote exploration and narrative flow.
  • Puzzle Integration: Puzzles and challenges built into the level, not bolted on.
  • Playtesting & Iteration: Conduct extensive playtesting to refine level design for optimal balance.
5
Cross-Platform Deployment
05

Cross-Platform Deployment

We ensure your game reaches a wide audience by deploying across multiple platforms with optimized performance and ongoing post-launch support.

  • Platform Optimization: Optimize for PC, mobile devices and VR platforms.
  • Quality Assurance: Perform rigorous testing to ensure a polished and stable final product.
  • Launch Support: Store submission, launch fixes and post-launch updates.
WHAT WE BUILD

GAME DEVELOPMENT USE CASES

Three kinds of game work we take on, from a single mobile title to a multiplayer backend.

1
USE CASE

Cross-Platform Mobile Game

One Unity codebase shipping to iOS and Android.

Solution

  • One Unity project targeting iOS and Android
  • In-app purchases and social sharing
2
USE CASE

VR and AR Applications

VR and AR apps for headsets and phones, in Unity or Unreal.

Solution

  • Detailed 3D environments and interactive elements
  • Headset and mobile AR targets from one project
3
USE CASE

Online Multiplayer Game

Real-time multiplayer with matchmaking, rankings and an in-game economy.

Solution

  • Photon or a server-authoritative backend for real-time play
  • Matchmaking, leaderboards and ranking systems
TECH STACK

TECHNOLOGIES WE USE

Unity for most projects, Unreal when the visuals demand it, and Blender for the 3D assets both engines use.

Unity

Unity

Versatile engine for 2D and 3D games across platforms.

Unreal Engine

Unreal Engine

Powerful engine for high-fidelity AAA games.

Blender

Blender

Open-source 3D creation suite for modeling and animation.

Photoshop

Photoshop

Essential for textures, UI elements, and concept art.

Visual Studio

Visual Studio

IDE for C#, C++ and game scripting.

WHY CHOOSE US

WHY CHOOSE IOTRON?

AI can write code. It can't own an architecture. Six things we do that a prompt doesn't, and you can check each one against work we've shipped.

01

Eight Years in Production

Eight years and 50+ projects: ERP and financial systems, order management, e-commerce platforms, games.

Since 201850+ Projects30+ Clients
02

Designed Before It's Built

The data model and the system boundaries are agreed and written down before sprint one, around your process rather than a licence's. Version two extends the system instead of rewriting it.

Data Model FirstBuilt Around Your Process
03

The Stack Follows the Problem

PHP (Laravel, Filament), JavaScript and TypeScript (Nuxt, Vue, React, Node), Python (Django), Java (Spring), C# (Unity). The systems can be built in any of them; the stack follows the problem, not habit. On an existing codebase, we work in what's already there.

Existing CodebasesFive Languages
04

Working Software From Week 2

Two-week sprints, working software from week 2. A focused MVP takes 8-12 weeks; a full platform takes 4-8 months.

Strategy to LaunchAgile Sprints
05

Tested Before It Ships

Automated tests and code review on every merge. Hype's platform ships with 88 backend tests across 20 feature suites, including one that fails if a page starts issuing more database queries than it should.

Automated TestingCode Reviews
06

Engineers Own Every Merge

We use AI for scaffolding, test drafts and code search. Engineers own the architecture and every merge, and you get weekly demos and a direct channel to them.

AI-AssistedEngineer-Owned

Questions buyers ask

What game engines do you work with?

We develop with Unity and Unreal Engine. Unity for cross-platform mobile and web games, Unreal for high-fidelity 3D experiences. We choose the engine based on your target platform and visual requirements.

Can you build both 2D and 3D games?

Yes. We build 2D games (puzzle, platformer, casual), 3D games (action, simulation), and AR/VR apps for headsets and phones. The same team handles game design, art, multiplayer networking and the backend.

Do you develop games for mobile platforms?

Yes. We build for iOS, Android and web browsers. Unity lets one codebase target several platforms, which cuts build time and cost compared with separate native builds.

Can you add multiplayer features to a game?

Yes. We build real-time multiplayer with matchmaking, leaderboards, in-game economy systems, and backend infrastructure. We handle both peer-to-peer and server-authoritative architectures.

READY TO START?

READY TO BUILD YOURGAME

Tell us what you're building. We'll tell you which engine fits, what it takes to ship, and whether we're the right team.

50+
Projects Delivered
30+
Clients
8+
Years of Experience